The Daydreamer Production Pipeline was a seven course series authored for Digital-Tutors/Pluralsight. This series covered Modeling and UVs, Rigging, Animation, Surfacing, Lighting and Rendering, Dynamics and Compositing for a mixed CG/live action short. The end result was was featured at The Foundry's booth during Siggraph 2015. My contributions to this series consisted of all textures and materials as well as rendering the CG shots in Maya with RenderMan RIS. My courses were Volume 4: Surfacing and Volume 5: Lighting and Rendering. Other artists and authors who contributed to this project were Justin Marshall, Kurt Jones, Laura Hawk, John Moncrief, Mark Masters, Austin Mayden and many more talented individuals.
Daydreamer Production Pipeline